Across Faerün

Chapter 3 : Show down at Phandalin Square
Sixth-day, 26th of Ches, 1489 DR

With a frantic escape from Tresandor Manor our rag tag band find them self back in Phandalin. A storm is brewing, rain is starting to drop, lightnig in the distance. They decide to go straight to the Townmaster’s Hall in hope of finding allies in Sildar Hallwinter.

They found Sildar present in a discussion with Halia Thornton. At this time Iarno “Glasstaf” Albrek with several Redbrand Ruffian and a couple of hostages. Glasstaf lets out a shout and Sildar together with the adventures go out to front them.

While all this was happening Zubzub, who was capture and brought to the Redbrands hideout after the ordeal in Cragmaw’s Cave had overheard guards talking about Peren’s real motive, managed to escape in the turmoil and hurried himself to Phandalin were he knew Peren would be.

At this point, Peren, a trusted member of our throw together troupe outs himself as a double agent working together with glasstaf. This triggers a vision for Thandir that notices a white cat strangely sitting uninterested at the edge of the encounter with a shadow behind it.

Peren opens his tomb and starts to recite a spell and seeing this zubzub leaps out of the shadows and attacks Peren. Interupted during his ritual, it starts to go wild, whatever he was trying to come into this world isn’t pleased and takes retribution at several redbrands and Peren.

While all this was happening, Skaros, a wandering thiefling warlock, caught in the storm, wanders into Phandalin looking for cover.

What happens next is a massive battle on the Phandalin townsquare, with the townsfolk rallying in to help the adventures and eventually force Glasstaf and the Redbrands to surrender.

In the festivities afterwards, thanks was given to our Hero’s with the title, Defenders of Phandalin and Tresendor Manor. This made them a defending force for Phandalin what comes with several perks and responsibilities.

The following day starts bright as after some sleeping in. Our band still on the search for clues to the exact location of Cragmaw Castle, decide it’s time the investigate the orc movements to the east.

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Chapter 2 : Phandalin
Fifth-day, 25th of Ches, 1489 DR

Our band of adventurers camped for the night and set off to Phandalin early in the morning. After arriving Sildar set off to find himself lodgings and see the headmaster, while our crew delivered goods they recovered in Cragmaw hideout back to the Lionshield Coster where they negotiated a pretty decent deal.

From gossip from several locals they’ve learned of the Redbrands that were harassing local businesses and found several leads to what could be profitable endeavours.

After meeting back up with Sildar, they witnessed Sildar in name of The Lord’s Alliance take control of Phandalin. When they exited the building they met with a band of Redbrand Ruffians and this resulted in a scuffle on the town square that ended with extreme violence.

Driven by this encounter, they headed to the Tresandor Manor , the hideout of the Redbrands. With some lucky (or unlucky) charming, they managed to dodge all patrols and arrive at the big honcho’s room, but he knew they were coming and had some security measurements in place.

The adventures escaped the manor thru a hidden passage while the hideout was rushing in to eliminate the threat.

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Chapter 1 : The beginning
First-day, 21st of Ches, 1489 DR

After getting to know each other, our band of adventures are hired by Gundren Rockseeker, who seem to have made a big discovery.
The job itself was simple enough, Guard and transport a cart full of prospecting gear and provisions to Phandalin. 10GP a head for a couple of days work.

A short distance from Neverwinter Peren handled what potentially might be a threat, or maybe not, with extreme measures, but the road to Phandalin was mostly uneventfull till our band came to Triboar trail near Phandalin.

Here they dismantled a sloppy setup ambush by some goblins swiftly and found some clues that something might have happend to their patron. Dutifull they dhastend the delivery of their precious cargo to Phandalin and prepared themself to go back for further investigation.

They found a not so abandoned cave system, the Cragmaw goblin were using as hideout. With unexpected help from a magicly presuaded goblin, named Zubzub, they cleared out the hideout, but the leader Klarg managed to escape . During all this they found a prisoner named Sildar Hallwinter, a companion of Gundren. Zubzub was send peacefull on his way for all the help he provided.

And now we find us back on Triboar Trail near Phandalin while the sun is slowly setting on the horizon.

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